Hunter x Hunter RP
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Hunter x Hunter RPLog in

A non-canon roleplay based off of the manga Hunter x Hunter


descriptionMy first technique EmptyMy first technique

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My first technique Jgswmgc

Name: Yang Release: Recovery
Nen: In'yōdō (阴阳道, Tao of Yin and Yang)
Types: Enhancer
Strength: Weak
Aura Cost: 20
Damage: S
Speed: G
Range: G
Size: G
Description: Regarding an injured body as an inbalance of weakened Yang energy, Melanie unconsciously focuses her aura on it to stimulate cell division and healing her wounds. Because it doesn't extend past her body in any way, all of her aura can be concentrated on recovery. Her wounds heat up from the intense metabolic heat, large wounds even release a trail of steam.
Limitations:
  • No control - medium: This technique wasn't developed consciously, but rather appeared as a result of Melanie's training, from her pacifistic drive to learn martial arts for self preservation. She doesn't know what Nen is and how it works, so once this technique is active, it can't be turned off until all her wounds are healed or her aura has been spent.





Name: Yang Release: Respite
Nen: In'yōdō (阴阳道, Tao of Yin and Yang)
Types: Enhancer
Strength: Weak
Aura Cost: 20
Damage: B
Speed: G
Range: G
Size: G
Description: A different version of the Renewal technique, reflecting it's use outside of a combat situation. Her aura, in it's most serene state, reacts to injuries on it's own and acts to heal them, but being devoid of Melanie's intent makes it weaker than the normal technique.
Limitations:
  • No combat - medium: This technique will not activate in a fight, meaning it will only activate once outside of combat or after it. However, it will activate if an attacker shows no interest in continuing a battle beyond that first hit.

Bonus:
  • Passive - medium: This technique's very nature means it activates itself outside of Melanie's control, acting to keep her healthy so long as she has aura to spare.



Last edited by Melly on Tue Aug 15, 2017 7:29 pm; edited 4 times in total

descriptionMy first technique EmptyRe: My first technique

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The first issue here, which may lead you to change the entire technique, is that the no control is more of a bonus if anything. The only reason to actively use it if you were being hurt, and doing it subconsciously at the tiniest bit of damage is even more powerful than if it were activated that way manually.

descriptionMy first technique EmptyRe: My first technique

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bump

descriptionMy first technique EmptyRe: My first technique

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For recovery, please be wary as if healing rules are properly fleshed out in the future it may have to be revised. Otherwise it works fine as it is.

Same for the other one as well.

Approved!

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