The Armorsmith

The Armorsmith TVZ03Lx

The store is run by a single man who wears a large suit of armor. He barely says a word, except for when purchases are being made. Nobody has ever seen him out of his armor, leading to widespread speculation on what he actually looks like.

Shield (G-A)

Shields are reliable items able to easily block most projectiles and are handy in parrying attacks from melee weapons. Though a little cumbersome at times, they are a must-have item for most melee fighters.

Shoddy: 1000 Money
Standard: 3000 Money
Fine: 5000 Money
Quality: 10,000 Money
Premium: 25,000 Money
Exquisite: 50,000 Money
Masterwork: 100,000 Money

Item Statistics :


Gauntlets (G-A)

Protective coverings on the hands. They can be quite helpful for those who fight in hand to hand combat from a defensive standpoint. They can be used to block just about anything, provided it can simply be caught in the hand. Each gauntlet is considered a separate item, meaning that one can choose to just wear one. However, they must be purchased in a two piece bundle. As far as nen enhancements go, they may either apply to both gauntlets or just one of them. If an enhancement applies to both, the effect will be split between them both. That means if it effects the physical stats of the item, it will be split evenly between the items, if an effect requires the item to be intact then both gauntlets must be intact, and if the effect requires the breaking of an item, both gauntlets must be broken. Enhancements function normally if applied to just one.

Shoddy: 1000 Money
Standard: 3000 Money
Fine: 5000 Money
Quality: 10,000 Money
Premium: 25,000 Money
Exquisite: 50,000 Money
Masterwork: 100,000 Money

Item Statistics :


Armor (G-A)

Armor will completely cover the body, protecting from every angle. While these pieces of equipment are incredibly heavy, you can feel safe in knowing that it will take a lot of damage to so much as scratch you. Durability applies to each of the main areas of the armor individually - the head, each arm, each leg, and the body. One may opt to take of each of these parts, and remove their defensive benefits. Doing so will remove 2 mass from the item per piece removed. Enhancements are divided evenly among each piece of the armor, and will not function if not all pieces of the armor are present. Repairs to one piece of the armor applies to the entire armor, thus you do not have to repair each piece individually.

Shoddy: 2000 Money
Standard: 4000 Money
Fine: 6000 Money
Quality: 12,000 Money
Premium: 30,000 Money
Exquisite: 60,000 Money
Masterwork: 120,000 Money

Item Statistics :